![]() Fragments: Ember of Torches is mandatory too.However, we do recommend On Your Mark for the ability to equip 5 Fragments. Finishers and final blows against more powerful targets increase the duration of the invisibility and the amount of health and shields." This is due to Gunpowder not consuming your base Tripmine Grenade, allowing you to create some massive explosions.Įxotic Perk: "Powered melee final blows grant invisibility and restore a portion of health and shields. ![]() It is also worth noting that with Gunpowder Gamble ready, you effectively have two Tripmine Grenades. Chaining Throwing Knife kills, and Tripmine explosions allows you to clear out waves of enemies without even firing a bullet. ![]() Once you have used your Tripmine, getting kills with infinite throwing knives is the way to go. Throwing your Tripmine Grenade into a cluster of enemies or a beefier target is best for your grenade uptime. The gameplay loop for this build is relatively simple, Tripmine>Knife Trick>Repeat. Cloak: Time Dilation, Distribution, and Bomber.Arms: x2 Firepower and Impact Induction.Helmet: Harmonic Siphon, Ashes to Assets, and Heavy Ammo Finder.Stats: High Mobility and Discipline should be specced into.Abilities: Blade Barrage, Tripmine Grenade, Knife Trick, and Gambler’s Dodge.Other decent options include Ember of Eruption and Ember of Char. Fragments: Optimal Fragments are Ember of Solace, Ember of Singeing, and Ember of Torches.However, you can choose between Gunpowder Gamble and On Your Mark. Ability damage grants Tripmine Grenade energy." The additional Scorch damage from the Proximity Knife does not count as a knife kill, thus not causing the Ignition.Įxotic Perk: "Increases Tripmine Grenade duration and blast radius. Getting the final blow with the knife is key. With your Fragment choices, you will be able to create constant orbs through Ember of Wonder, and with Ember of Blistering, you can have high uptime on your Grenades, allowing for either more survivability with Healing Grenade or even more burning with Solar Grenade. The build is entirely dependent on your knives, which is why you are going to want to have your Gambler’s Dodge always ready as a backup option. The only condition that you must always meet to keep the engine running is a kill with your Proximity Knife. The gameplay loop for this build is very simple. Legs: Surge Mods matching your weapons.Chest: Concussive Dampener and resistance mods matching your enemy’s damage.Arms: Heavy Handed, Impact Induction, and Focusing Strike.Helmet: Hands-On, Heavy Ammo Finder, Heavy Ammo Scout.Stats: Maximum Mobility and Resilience are recommended, and high Discipline is also helpful. ![]() Healing Grenade is best for constant Restoration through Ember of Empyrean. Abilities: Proximity Knife is required.The other Fragments are up to personal preference, but Ember of Eruption is good. Fragments: Ember of Torches is required, and Ember of Empyrean is excellent.Gunpowder Gamble can provide solid add clear, while On Your Mark grants another Fragment slot. After throwing a Proximity Knife, you gain increased melee regeneration until the knife explodes." Exotic Perk: "Your Proximity Knife scorches targets it damages with its explosions, or ignites targets on a direct hit. ![]()
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